If all is well click ok to go back to the User Libraries window. Click validate, it should say the location is likely valid. Next double-click on Javadoc location under slick.jar, click Browse…, navigate to your Slick folder and select javadoc and click ok. Extract them into a folder and select that as your native library location. For other systems, look in Slick/lib and find a native jar that matches your system. Note: By default the root of the Slick folder only contains Windows 32 and 64-bit dll’s. Now double-click on Native library location under lwjgl.jar, click External Folder… and select the directory you extracted slick (the root, not ‘lib’) and click ok. You should see the jars added to the list: You may check out the related API usage on the sidebar. You can vote up the ones you like or vote down the ones you dont like, and go to the original project or source file by following the links above each example. These examples are extracted from open source projects.
Java lwjgl with slick how to#
Now you will have a new entry in the list of User Libraries.Ĭlick on the newly created Slick, click Add JARs… then navigate to where you extracted Slick, go into the ‘ lib‘ directory and select lwjgl.jar and slick.jar then click ok. The following examples show how to use 11 glScalef (). You should see this:Ĭlick New… and type in “Slick” and click ok. I had time, so I created thisHere I create a 800圆00 window, displaying a 40px TEXTURED quadThis requires. Right click on your project and select Build Path > Add Libraries. I saw a comment on a video asking about textures. Note: If you do not see a ‘src’ folder, you will have to add it: Right-click on your project, go to Build Path > New Source Folder... type in ‘src’ and click Finish. You should now see your project in the list ? “Slick Tutorial” or “Clam Chowder Deluxe”). A window like this should appear.Įnter a name (e.g. In Eclipse, click File > New > Java Project.
Java lwjgl with slick mac os x#
Note to Apple users: Mac OS X already has Java installed.
If your computer does not recognize the command, then you do not have Java installed.
To see if you have the correct version Java installed, open a Command Prompt or a Terminal window, type java -version and press enter. This tutorial requires that you have at least Java 1.5 installed on your system. If you already use Eclipse for Java development and know your way around it then you can probably skip this one and wait for part two.įor part one you need to have Eclipse for Java developers ( download) and the Slick graphics engine ( download) that I will be teaching you how to use in the future. This tutorial isn’t really aimed for anyone in particular, but I assume you already know the basics of object orientated programming.